using UnityEngine;
using System.Collections;

/// \class  gkSpawnClassSimpleSelector
/// \brief  Choose one class to spawn
[AddComponentMenu("GK/Engine/Game/Spawn/gkSpawnClassSimpleSelector")]
public class gkSpawnClassSimpleSelector : gkSpawnClassSelector
{
    /// The Class to spawn
    public GameObject SpawnClass;

    /// \brief  Select a class to spawn
    public override GameObject SelectSpawnClass()
    {
	    return SpawnClass;
    }
}
